Magic training for Ironmen
Magic opens teleports, High Level Alchemy, the trident and the spellbooks that power barrage tasks.
Runes. Early on you buy them; later Guardians of the Rift and the tomes carry you.
Methods and XP rates from the OSRS Wiki's Ironman and training guides, October 2026. Times are our estimates.
1 to 50
2 h
1 to 70
10 h
1 to 80
18 h
1 to 90
41 h
1 to 99
92 h
Methods by level
| Levels | Method | XP/hr | Time for this stretch | Needs |
|---|---|---|---|---|
| 1–21 | Strike spells on crabs or Slayer tasksEstimate; wiki splash range is 6.6k-75k. Quests can reach 34. | ~12,000 | 25 min | — |
| 21–55 | Arceuus Library book runsDerived: 120 books/hr x 15 x level, at midpoint level 38. Free. | ~68,400 | 2.5 h | — |
| 55–70 | High Level AlchemyStanding-still rate; nature runes must come from shops or drops. | ~78,000 | 7.5 h | — |
| 70–99 | Blood Burst on bandits (Bandit Camp)Needs a god item to draw aggression; heavy rune cost. | ~150,000 | 82 h | Desert Treasure I |
XP rates are typical, not maximum. Our time column scales skills where you gather your own supplies (Prayer, Herblore, Cooking, Construction, Smithing, Fletching, Crafting) to include that gathering.
What Magic levels unlock
- 7In Aid of the Myrequequest
- 14Watchtowerquest
- 20Elemental Workshop IIquest
- 33Darkness of Hallowvalequest
- 33Spirits of the Elidquest
- 33The Giant Dwarfquest
- 35A Kingdom Dividedquest
- 39Enakhra's Lamentquest
- 42Elite Voidgear
- 42Elite Voidunlock
- 45King's Ransomquest
- 46The Eyes of Glouphriequest
- 49Sins of the Fatherquest
- 50Desert Treasure Iquest
- 50Iban's staffgear
- 50Iban's staffunlock
- 50Tome of firegear
- 56Legends' Questquest
- 57The Blood Moon Risesquest
- 59Family Crestquest
- 59Recipe for Disasterquest
- 60Pegasian bootsgear
- 60Primordial bootsgear
- 65Lunar Diplomacyquest
- 66Swan Songquest
- 67While Guthix Sleepsquest
- 68Amulet of glorygear
- 70Ahrim's robesgear
- 70Occult necklacegear
- 75Ancestral robesgear
- 75Desert Treasure II - The Fallen Empirequest
- 75Dragon Slayer IIquest
- 75Eternal bootsgear
- 75Imbued god capegear
- 75Soulreaper axegear
- 75Trident of the seasgear
- 78Trident of the swampgear
- 78Virtus robesgear
- 80Elidinis' wardgear
- 82Sanguinesti staffgear
Plan it for your account
Look yourself up and use Goal mode: it shows the levels a target needs and roughly how long each takes from your real XP.
Questions
- How long does 99 Magic take on an Ironman?
- Roughly 92 h with the methods on this page, including rough time to gather your own supplies. Faster methods exist if you push harder.
- What is the best way to train Magic as an Ironman?
- It changes with level: High Level Alchemy from 55, then Blood Burst on bandits (Bandit Camp) from 70. The full table above shows every stage.